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Obludia Activation Code [key Serial]





















































About This Game Obludia is an old-school arcade arena action inspired by classics such as Robotron or Smash-TV with RPG elements.You play as a demon hunter whose purpose is to survive in a dangerous dungeons.Fight your way through 50 levels full of thrilling action with hordes of challenging enemies and tough bosses. Enjoy mighty power-ups and deadly weapons!Enter the world of Obludia and SLAY the EVIL!Game Features:50 levels full of thrilling action!8 Deadly weapons and Nice Spells!Old-School arcade gameplay!Local co-op: Play single player or together with a friend!Destroy Hordes of monsters like: Zombies, Skeletons, Spiders and more.Fight with 5 powerful Bosses.Save the Princess (she is not princess… be careful)Level up your little hero and collect many special power-ups!Includes 16 Steam Achievements!AND MUCH MORE! 1075eedd30 Title: ObludiaGenre: Action, IndieDeveloper:FobTi interactivePublisher:FobTi interactiveRelease Date: 18 Jul, 2014 Obludia Activation Code [key Serial] To keep it simple Obludia is a nice fun arena game. I don't think it has much replay value however that doesn't mean the first playthrough isn't fun as hell. The mechanics are solid in this game and it has enough weapons and spells to keep you interested throughout the game.The pricepoint is argueably the biggest issue with this game. The price for time spent(which will differ greatly depending on skill) might not be what some people are use to with Indies. With that being said I think this is a good buy at $9.00 with the potential to be a great buy when on sale. Full video review below!https:\/\/www.youtube.com\/watch?v=zTpz25uSues. a really fun game kind of like binding of issac. A poor man's Binding of issac, it's not too bad. I reccomend you get it on sale, the most I'd spend on it is 5$. It's the type of game you play when you're bored and just want something to shoot at, or if you're at a friend's house when you're not included in an activity or whatnot. Not alot of content, I rather like it for how simple it is, I've also heard it's easy. I haven't played a ton yet but this game barely comes out with a positive review ratio. Get it on sale, I say it's worth the 3$ I dropped on it, not worth the 10$ it's default price is at.. Great little game , I love the graphics and the gameplay, dont understand the moaning about the price,well worth it in my book. Also a Dev that keeps in touch with the players. If you like arcade arena shooters then you have to get this game , its a no brainer and quite challenging too ! The only negative I have is with having to quit the entire game after every session , but the Dev has already indicated that he is aware of these issues .. so kudos for that :). I almost never write reviws, but the asking price for this game is horrible, the game took me one hour to beat.... they dont have a list of controls when you start the game so good luck with that you hit Escape (usual pause right?) ends your game and kicks you back to main menu, but again the length of the game is entirely to short for what there asking.. Stylistically this is obviously heavily influenced by Binding of Isaac. The gameplay is actually not an Isaac clone though - It's a smash TV \/ robotron type wave shooter. There's also simply much less content than Isaac and there isn't the roguelike element to mixup what content there is. It's not a bad game, nor a great game, just a small one.. Obludia caught my eye as I have a deep love for topdown action shooters, especially with RPG elements and perma-death. However, I definitely by no means loved this game, I don't hate it either, it's just a bit bland at the moment.(I haven't played the most recent build, but I've included edits at the end to state improvements since the first build, so take the do not recommend with consideration.)Main factors as to why I currently discourage buying this vidyagame:-Both the character and most enemies are sluggish movers, but you can always effortlessly dodge them (EDIT: dev has since increased the speed of certain enemies and their projectiles)-Most enemies just run towards you and occasionally shoot a slow moving projectile at you when in a certain proximity (may not be the case any more, dev is also adding in new enemies)-Bosses easily killed by spamming dynamite, which is absurdly cheap from the store. Even without it you can safely kite them with almost no risk-Somewhat short and easy, I beat the game on my first attempt in about half an hour without coming close to death at any point (EDIT: dev has balanced the difficulty as well as added in a hard mode and a bonus area)-Traps are banal and pose no threat as you can just stand in a safe spot and kill anything before it gets to you anyway (EDIT: recent updates have introduced more challenging traps)-Level up system and spell unlocking seems pointless as there's no NG+ or difficulty increase and stats reset after the game ends It's worth noting that the developer(s) appears quite dilligent with their updates and responds well to feedback, updating with tweaks, fixes, etc. within a few days of release, and has continued to provide constructive and well-executed updates. I do look forward to them being able to make this game far more enjoyable, as it definitely has potential once they add in a mode\/feature that provides extra replay value.

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